Thursday, 5 February 2009

lets face it...

so i've been modeling the face and er...after a first attempt i managed to mess up the mouth verticies, started again with a much more delicate approach to constructing the curves. Im creating the face using nurbs modeling so i have the best expressions when it comes to creating the characters blend shapes. Here's where Im at so far, still needs some tweaking but hope to moving onto the next section soon.

this image shows my first attempt. As you can see i've confuddled some of the verticies from the corner of the mouth where I was working too quickly and not carefully enough (tut tut). Although there's a nice shape forming there's too many isopalms which has crowded the shape of the face. In my second attempt I first created the shape with the minimum isopalms i required then added one at a time and tweaked. 

2nd attempt






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