so here's some images for your enjoyment
o and a thank you to dan s for helping me out with my images planes...tripped at the first hurdle!
The beginnings: image planes imported and adjusted via the UVs. Beginning model at the shoulder...

After extruding the dungarees shape, merging the verticies this is the outcome when smoothes. Now...several issues. Firstly the hand that was added to the models arm does not match correctly and has some pinching occuring around the wrist. Secondly the pant area joining the upper body and leg geometry is not smoothing correctly, its got some strange creasing happening here. Perhaps more edge loops are required to break up the geometry? Finally, after working one side of the model, I managed to carelessly delete part of the model. I then used the create polygon tool to fill in the gap but when smoothed it doesnt fit into the geometry correctly (the square part on the side of her leg) Again I will try adding more edge loops and see if it breaks up the geometry.
Overall i am pleased with this first attempt of the model, I can see the shape of my character forming but some mistakes have cost the quality of the model. I will try out my suggestions and if these dont seem to work will start again a little wiser of what to do.






























