so here's the process from chimpan-a to chimpan-z (ha)
a. initial shape of the banana created out of nurbs circles
b. lofted surface
c. lofted surface copied so its not affected by movement of curves
d. converted to polys
e. smoothed with gaps filled
f. smoothed once more
NB:// will need to experiment with textures later on but at least the initial model has been created...colour added to a lambert shader.

I have also modeled a basic poly chair for my scene, which again will require texturing and probably scaling so its correct size for my character. At least these short tasks are complete and ready to go once i need them...i would texture but at this stage the character rightly requires my attention atm!

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